PENGARUH GADGET TERHADAP DAYA INGAT ANAK KELOMPOK B TK NEGERI PEMBINA

  • Sarlin Lakoro Universitas Negeri Gorontalo
  • Pupung Puspa Ardini Universitas Negeri Gorontalo
  • Setyo Utoyo Universitas Negeri Gorontalo
Keywords: Gadgets, Children's Memory, Early Childhood.

Abstract

The aims of this study is to obtain data from the influence of gadgets on children's memory. The research method used is experimental research with one group pretest posttest design. The results of the study illustrate that there is an influence between the ability of children's memory before using the gadget (memorama game) and afterwards. Can be proved by the average value before (pretest) using a gadget (memorama game) with the ability of children's memory is 381 with an average value of 12.7, while the average value on the memory ability of children after (posttest) using a gadget (memorama games) with a child's memory ability is 630 with an average of 21. These results prove that there is a significant influence before and after treatment. Thus, the research hypothesis states that there is an influence of gadgets on children's memory ability in group B of TK Negeri Pembina Gorontalo City, Gorontalo Province.

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Published
2020-06-30